Effect CRCLTR
s3g Effect CRCLTR is a stereo-input, stereo-output dual looper with controls corresponding to the CRCLTR v1.0.1 Gen/Oopsy firmware for Noise Engineering Versio hardware.
Use it to capture two related loops, shape their playback independently, and move between them with a manual or modulated equal-power crossfade.
Workflow
- Insert Effect CRCLTR on a stereo REAPER track and route the source to its left and right inputs.
- Route the stereo output to the main speakers or stereo monitor path, set
Blendtoward the source, and begin playback. Another effect may precede that destination when its build matches the stereo bus. - Choose
Loop 1,Both, orLoop 2withRecord Target. - Set
RecordtoRECORDand hold it for the desired capture time. - Return
RecordtoIdleto close the loop and restart its playhead. - Use
Xfade TypeandXfadeto move between the two loop engines. - Balance the live source and loop crossfade with
Blend.
A record hold shorter than 100 ms is discarded without changing an existing loop. The first 100 ms is kept in a pre-roll buffer, so a valid hold retains its beginning.
Controls and Versio Mapping
| CLAP control | Versio control | Meaning |
|---|---|---|
| Loop 1 Rate | 1 | Loop 1 playback rate, 0.25x to 2.75x. |
| Loop 2 Rate | 2 | Loop 2 playback rate, 0.25x to 2.75x. |
| Xfade Type | 3 | Manual, sine LFO, or trapezoid LFO. |
| Xfade | 4 | Loop position in Manual mode. In LFO modes it maps 0.25x to 4x relative to Loop 1. |
| Blend | 5 | Equal-power mix from source audio to the loop crossfade. |
| Input Gain | 6 | Gain into the record path, followed by soft tanh saturation. |
| Output Gain | 7 | Final gain followed by soft tanh saturation. |
| Record | FSU / button / gate | Momentary record gate. |
| Record Target | Switch 1 | Loop 1, both loops, or Loop 2. |
| Record Monitor | Switch 2 | Pass the source through the Loop 1 slot, remain silent, or pass it through the Loop 2 slot while recording. |
Two Loop Engines
Loop 1: seamless
Loop 1 uses the first half of the captured audio. Hold Record for twice the intended loop duration. A 10 ms equal-power seam crossfade gives a maximum playback loop of about 16 seconds from the 32-second capture memory.
Loop 2: groove duck
Loop 2 uses the full captured duration. A raised-cosine 250 ms edge window ducks the start and end to suppress clicks and make the seam pulse. Its maximum loop duration is about 32 seconds.
Sample-Rate Behavior
Rates, timing constants, and recording behavior adapt to the session sample rate, so loop durations remain consistent across sample rates.
Host Interface and Project State
- The macOS CLAP provides a resizable native editor with Output, Capture, Loops, and Crossfade panels. Hosts may still expose the same controls in a generic parameter view.
- Project state stores control settings but not captured loop audio. Record new loops after reopening a project.
- Record gestures shorter than 100 ms leave existing loops unchanged.
- Sine and trapezoid crossfade rates map from 0.25x to 4x relative to Loop 1 timing.