Sample / Loop Instruments
Sample and loop instruments load audio files as their source. The Processor Loop family creates discrete eight-channel playback structures; Processor Ambi Grain treats a loaded ambisonic file as one locked encoded field.
Workflow
- Choose an instrument and, for Processor Ambi Grain, select the source order. Set the REAPER track to the required channel count, then insert the plugin.
- For Processor Loop or Processor Multi Loop, route the eight output lanes to the main speakers, a downstream direct panner, or Output Autogain Stereo/Quad for fold-down monitoring. For Processor Ambi Grain, follow it with an ambisonic decoder.
- Load the source file or files and confirm that the expected channels appear.
- For a loop instrument, set the source assignment, loop region, playback, and lane relationships. For Processor Ambi Grain, set the shared grain controls.
- Audition the result through the established output path, then keep the source files with the project or in a stable media location.
Loop Family
- Processor Loop: one loaded file distributed through an eight-channel loop instrument.
- Processor Multi Loop: as many as four loaded files assigned across an eight-channel loop structure.
Ambisonic Granulation
Processor Ambi Grain loads 1OA, 2OA, or 3OA ACN/SN3D media. Grain time, direction, rate, and envelope remain shared across all active channels so the encoded image stays coherent.
Files and Project State
Loaded-media instruments depend on external source files. Keep those files with the project or in a stable media location, and confirm the source path after moving a session to another computer.