Ambisonic Encoders

Encoders create an ACN/SN3D sound field from ordinary source lanes or generate an encoded field directly. Choose an audio-input encoder when a REAPER source already exists; choose a spatial instrument when the plugin itself is the sound source.

Workflow

  1. Choose an encoder and its output format or ambisonic order, then insert it on a correctly routed track with enough channels for that output.
  2. Follow an ACN/SN3D output with an ambisonic decoder. For Ambi Encoder Modal in 8 BODY STEMS mode, route the eight ordinary lanes to the main speakers, a downstream direct panner, or Output Autogain Stereo/Quad for fold-down monitoring.
  3. Route source lanes into an audio-input encoder, or load a preset and start the transport for a spatial instrument.
  4. Establish the initial position or synthesis state, then explore movement, modulation, and field interaction while listening through the established output path.

Several encoders can analyze their own field and use its directional history to shape later movement or synthesis. See Listener Mode for the shared concept, control vocabulary, and differences among implementations.

Stochastic and Wrangler also provide a Parameter Surface: arrange as many as 24 preset cells and navigate their interpolated instrument state with automatable SURFACE X/Y controls.

Encoder editors retain their native control geometry inside a responsive viewport. A host may resize the window down to 480 by 360 pixels; horizontal and vertical scrollers expose the complete editor without shrinking its controls or changing point-field hit testing. Moving an editor to a smaller display requests a screen-fitting viewport automatically.

Audio-input Encoders

Spatial Instruments

Routing Baseline

Set the REAPER track width before inserting an encoder. The 64-channel encoders use the first (order + 1)^2 channels and silence the unused higher-order channels. Ambisonic effects and utilities occupy the field-aware chain between the encoder and decoder.